Train 3x3x3 algorithms

PLL

Permutation of the Last Layer: permute the last-layer pieces to finish the solve once the top face is oriented.

U case (clockwise)

U case (clockwise)

R' U R' U' R' U' R' U R U R2
0 solves
best
mo3
ao5
ao12
U case (counter-clockwise)

U case (counter-clockwise)

R2 U' R' U' R U R U R U' R
0 solves
best
mo3
ao5
ao12
A case (clockwise)

A case (clockwise)

x R' U R' D2 R U' R' D2 R2 x'
0 solves
best
mo3
ao5
ao12
A case (counter-clockwise)

A case (counter-clockwise)

x R2' D2 R U R' D2 R U' R x'
0 solves
best
mo3
ao5
ao12
H case

H case

M2 U M2 U2 M2 U M2
0 solves
best
mo3
ao5
ao12
Z case

Z case

M2 U M2 U M' U2 M2 U2 M'
0 solves
best
mo3
ao5
ao12
T case

T case

R U R' U' R' F R2 U' R' U' R U R' F'
0 solves
best
mo3
ao5
ao12
F case

F case

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R
0 solves
best
mo3
ao5
ao12
Y case

Y case

F R U' R' U' R U R' F' R U R' U' R' F R F'
0 solves
best
mo3
ao5
ao12
E case

E case

x' R U' R' D R U R' D' R U R' D R U' R' D' x
0 solves
best
mo3
ao5
ao12
V case

V case

R' U R' Dw' R' F' R2 U' R' U R' F R F
0 solves
best
mo3
ao5
ao12
Ra case

Ra case

R U' R' U' R U R D R' U' R D' R' U2 R' U'
0 solves
best
mo3
ao5
ao12
Rb case

Rb case

R' U2 R U2' R' F R U R' U' R' F' R2 U'
0 solves
best
mo3
ao5
ao12
Ja case

Ja case

x R2 F R F' R U2 Rw' U Rw U2 x'
0 solves
best
mo3
ao5
ao12
Jb case

Jb case

R U R' F' R U R' U' R' F R2 U' R' U'
0 solves
best
mo3
ao5
ao12
Na case

Na case

R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
0 solves
best
mo3
ao5
ao12
Nb case

Nb case

R' U R U' R' F' U' F R U R' F R' F' R U' R
0 solves
best
mo3
ao5
ao12
Ga case

Ga case

R2' Uw R' U R' U' R Uw' R2 y' R' U R
0 solves
best
mo3
ao5
ao12
Gb case

Gb case

R' U' R U D' R2 U R' U R U' R U' R2 D U'
0 solves
best
mo3
ao5
ao12
Gc case

Gc case

R2 U' R U' R U R' U R2 D' U R U' R' D U'
0 solves
best
mo3
ao5
ao12
Gd case

Gd case

R U R' y' R2 Uw' R U' R' U R' Uw R2
0 solves
best
mo3
ao5
ao12